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Chris Roberts speaks to angry players for the 8th anniversary of the announcement of Star Citizen: it looks like Squadron 42 will be released soon
Star Citizen’s single player campaign, Squadron 42, is still in development, but Cloud Imperium Games insists it shouldn’t be out anytime soon. “We still have a lot of work to do before we reach the beta stage, but everyone in Squadron 42 is working very hard to create something great,” said CIG CEO Chris Roberts in a chat on the game’s 8th Anniversary Announcement website. Star citizen.
Q&A was supposed to be part of the Star Citizen milestone celebration, but among the messages about future features of the base game were questions from apparently disaffected fans who complained about the silence surrounding Squadron 42 — the game is currently six years behind its originally announced release date.
Squadron 42 is conceived as a cinematic story-driven single-player adventure similar to the Wing Commander games Roberts played in the nineties. CIG has released striking trailers for the game, which starred Hollywood actors like Mark Hamill, Gillian Anderson, Gary Oldman and Mark Strong, but the project is still not available to contributors to either what kind.
Initially, during the Star Citizen Kickstarter campaign, Squadron 42 was slated for release in 2021, but has been postponed repeatedly since then. In mid-2021, CIG announced that the beta version would be released before the end of the second quarter of 2021, then until the end of the third quarter of 2021 … But the deadlines passed, and there were no significant statements from the studio about the status of the Squadron 42 release.
Fans demanded from the developers information about the likely launch time and reminded that the studio promised to keep the community informed of the development process. Roberts replied that The Briefing Room will begin soon, exclusively dedicated to Squadron 42. New episodes are planned to be released every three months until the game is released. However, he admitted that the studio did not perform well in terms of development progress.
“Talking about Squadron 42 is difficult because we really don’t want to reveal the environment and the plot, which can make it difficult to work on content updates and other features,” said the developer. Unlike Squadron 42, when it comes to communicating with the community about Star Citizen, the team, according to Roberts, tries to be as open as possible with fans and talk about all the innovations in detail.
Chris Roberts then noted that different people need different types of communication with developers, from an in-depth story about the creation process to announcing a release date. “It’s impossible to please everyone and always, and with a project as complex as Star Citizen or even Squadron 42, it’s impossible to have ironclad dates due to the sheer amount of ongoing research and development,” he stressed.
Then, in a separate post, Mr. Roberts raised player concerns regarding the status of Squadron 42: unfortunately, fans will have to wait a little longer. “You’re not really asking about the progress of Squadron 42, you just want to know when it’s ready,” he said. — The best answer to your question would be: Squadron 42 will release when completed, and won’t be released just to be in time. Everything will happen when all the technologies and content are finished, polished and the project can offer an excellent gaming environment. I don’t want to compromise on making a game that I believe in with all my heart and soul, and while everyone (myself included) wants Squadron 42 to come out as soon as possible — a raw draft would do a disservice to everyone working hard on the project. , and to all of you who are looking forward to it «.
The head of the CIG also recalled that there is always a certain degree of unpredictability in game development, especially in the case of ambitious projects with a high bar: for example, the creation of Red Dead Redemption 2, The Last of Us: Part II and Cyberpunk 2077 took much longer than reported initially, and these projects did not even have a release date until the moment when significant progress was made in the development.
As you might expect, Chris Roberts’ comments have generated a strong response in the gaming community, with some players complaining about the long development time of Squadron 42, while others say they will happily wait.
Star Citizen has raised an impressive $ 314 million from nearly three million people since launching its microinvestment program in 2021, and money continues to flow: Star Citizen raised over $ 3 million in September 2021, according to the official website. And, for example, in one day on October 9, $ 236,775 was received. Developers recently launched the Star Citizen Alpha 3 update.11: High Impact and Halloween-themed in-game event.